
Description
Opening Figma for the first time is overwhelming. A blank canvas. A hundred tools you have never used. No idea where to start. That feeling is completely normal - most people learning design have been there.
The difference between staying stuck and moving forward is not talent. It is having someone walk you through what to do first.
This course starts right there - at that blank canvas - and shows you what to do next.
Learn to Design a Real App in Figma - Hands-On, From Day 1
- Build wireframes, high-fidelity screens, and interactive prototypes in Figma
- Create reusable components and a mini design system with Auto Layout
- Follow the same UX process used by designers in real product companies
- Practice a UX audit by identifying and fixing usability problems on a real screen
- Complete 5 hands-on assignments, one at the end of every day
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